Multi-Device Mockup Studio: Stage Your Product Across Screens
Screenify Studio 2.0 stages two or three devices in one cinematic 3D mockup — glide a single camera across them and record live, all in one app.

Great product demos rarely live on a single screen. Your app runs on a Mac and an iPhone; your landing page wants that "works everywhere" hero shot; your launch video needs the moment where the phone and the laptop sit side by side and the camera drifts between them. Until now, getting there meant stitching separate recordings together in a motion-graphics tool. Screenify Studio 2.0 puts the whole thing in one place.
This is our biggest release yet, and its headline is Multi-Device Mockup Studio — a way to stage several devices together in one 3D scene, move a single camera across them, and record the real thing without leaving the app.
Stage Two or Three Devices Together
Open the Mockup tab and switch from Single to Multi. Now your scene can hold two or three devices at once — iPhones and Macs arranged the way you want them, each sitting in its own spot with its own content. Reach for a starter arrangement like Ecosystem, Duo, or Trio, then nudge each device into place.
The key idea is that every device carries its own screen. The main device shows your live recording — the real app, captured end to end — while the others display whatever supports the story: a product video looping on the laptop, a screenshot on the tablet, an image on the second phone. Drop in an MP4 or a photo per device, choose how it fits the screen (cover, contain, or fill), and the scene comes together as a single composition.
If you've used our iPhone device mockups before, this is the natural next step: instead of framing one recording, you're staging an entire lineup.
Move One Camera Across the Whole Scene
A static lineup is a poster. A moving one is a hero shot. Multi-Device Mockup Studio gives the scene a single cinematic camera you can keyframe: set a position, angle, and zoom at each point on the timeline, and the camera glides smoothly between them while the devices hold their places.
Start from a motion template to get a polished move in one click, then make it yours — pull the camera in on the phone for a beat, drift out to reveal the whole ecosystem, settle on the laptop for the call to action. Because the devices stay put and only the camera moves, the result feels like a real product film rather than a slideshow of transforms.
Light It Like a Studio
Devices sitting in empty space look flat. So the scene now has real environment lighting: choose an environment and your devices pick up its reflections across their glass and metal, and you can show that same environment as the backdrop behind them. Add a shadow — Realistic or Simple — and the whole arrangement feels grounded, like it's resting on a surface instead of floating.
The payoff is that what you see in the editor is what you get in the export. Reflections, shadows, and lighting all carry through to the final video.
Record the Real Thing
This is the part that sets it apart. The main device in your scene isn't a placeholder playing back an old clip — it's a live recording. You set up the ecosystem, hit record, and capture your actual app running inside the 3D mockup, with the other devices staged around it. One app, one session, from empty stage to finished cinematic demo. No exporting a recording, importing it into another tool, and rebuilding the scene by hand.
Keyframed Camera for Single-Device Mockups, Too
The new camera system isn't limited to multi-device scenes. Single-device 3D mockups get the same treatment: the Device Motion track now supports camera keyframes, so you can set distance, tilt, and turn at each point and let the camera animate between them. Mac mockups gain their own per-shot zoom, and every device can now push in up to 5× for those tight, dramatic close-ups. If you liked the 2D device frames we shipped earlier, this brings that same polish to fully animated 3D shots.
Colors That Match the Preview
A mockup only sells if it looks like the real hardware. In 2.0, recolored iPhone mockups — deep blue, silver, and the rest — and Mac mockups in silver, Space Black, and the MacBook colorways now match the colors and materials you see in the editor preview. Real metal, real glass, exported exactly as previewed. No more guessing whether the export will look duller than what you set up.
There's polish throughout, too: the cursor and click highlights now render inside multi-device screens, so the preview matches the export down to the pointer; imported photos and videos fit their device screens the way you choose; and stage edits — swapping a device, changing a color — are fully undoable.
Get It Today
Multi-Device Mockup Studio is available now in Screenify Studio 2.0. If you already have the app, it'll update itself; if you're new, you can download Screenify Studio and try it free. For the full list of what's new, see the 2.0 changelog.
Stage your product the way people actually use it — across every screen, in one shot.
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