v2.2.4
Screenify Studio v2.2.4
Editing what you can see
A round of fixes for places the editor showed you one thing and let you drag another — zoomed recordings, callouts, masks, and the cursor on a Mac mockup.
Fixes
- Zoomed recordings pan properly — with the recording moved off centre and a zoom applied, dragging it used to push a pre-cut plate: no matter how far you dragged, the content that had gone past the edge never came back. It now pans like a large photo, at any zoom level. The exported video was always right; the preview was the one missing content.
- 3D Transform: dragging on the canvas edits the part you're looking at — moving, rotating or scaling the recording used to write into the segment's first point regardless of mode. In keyframe mode that point isn't read at all, so nothing happened. Each gesture now edits the keyframe (or start/end point) under the playhead, and only that one.
- Callouts can be drawn and resized over a moved or zoomed recording, instead of refusing to respond. While you're editing one, the frame flattens so what you drag is what you get.
- Callouts and iOS tap markers follow the recording inside a 3D Transform segment — they used to stay behind at the frame's default position.
- Mask handles sit on the mask when the recording is zoomed or moved — the drag handles and the blurred area could drift apart.
- The cursor lands in the right place on a 3D Mac mockup while zooming.
Note
These are preview and editing fixes — none of them change how your video is exported.